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  • Scratch Tactile | Inclusive creative programming

    Scratch Tactile Inclusive and tangible coding An Open Source Project Our crowdfunding campaign ended successfully on August 25th Thanks to all of you who supported it! Access the campaign Discover the latest on Instagram and Twitter ! Discover the latest projects from the community New section Break the screen and vision barrier Scratch Tactile (formerly Scratch Jr Tactile) is an accessible, open-design educational resource that encourages the development of skills in computational thinking and transversal competencies, covering artistic, mathematical aspects and values of social equity. In addition, it provides students with visual impairments or other specific needs the opportunity to work on essential competencies for them. More than a simple game or set of programming blocks, Scratch Tactile is characterized by being tangible, inclusive and does not require screens. Inspired by ScratchJr, it uses icons to facilitate the understanding of the programming language, thus eliminating communication barriers. News New Scratch Tactile Translators Program! 🌍 The Scratch Tactile Translators Program Guide is now available. Contact us to get full access and start translating with detailed tips and instructions. Translate the website Come to the Scratch Tactile manufacturing workshop! Don't miss the opportunity to learn how to make this educational and inclusive tool! This workshop is designed to help those who want to explore Scratch Tactile and need assistance in making the kit. If you come you will learn: How to use the Scratch Tactile kit. Get closer to 3D/2D design and digital manufacturing tools. Build the different pieces that make up the Scratch Tac tile kit (programming blocks, boards and characters) The meeting will take place on: 04/25/24 15:30 to 18:30 Ateneu de Fabricació de les Corts Carrer dels Comtes de Bell-Lloc, 192, C. d'Evarist Arnús, 59, 08014 Barcelona You can now share your projects! From today, it is now possible to view, download and upload your own projects by Scratch Tactile! Scratch Tactile wouldn't be possible without a creative, caring, and collaborative community that imagines, creates, and shares. You can find the community projects here! Scratch Tactile network We are working on the Scratch Tactile pilot network . What a thrill! Special education schools, kindergarten, and primary education (K-6) , in a network with makerspaces and people with a passion for technology and education collaborating together for socio-educational inclusion with Scratch Tactile! 75 educational centers in Spain from the regions of Catalonia and the Basque Country will be members of this pilot program. See all the news News on Twitter Posts on Instagram @ScratchJrTactile Subscribe Send Thank you for subscribing.

  • Pedagogical pillars | Scratch Tactile

    What is? Pedagogical Pillars FAQ Pedagogical pillars Academic skills Scratch Tactile aims to bring ALL boys and girls closer to the possibilities offered by creative programming started in 2007 by the 'Lifelong Kindergarten group' team at the MIT Media Lab with the creation of the applications 'Scratch' (by Mitch Resnick) and 'ScratchJr' later (by Marina Bers and Mitch Resnick). With Scr atch Tactile works together on digital, linguistic, artistic, mathematical and education skills in social and civic values. In addition, boys and girls with visual deficiencies will work on specific essential skills. Vectors of the new educational curriculum The learning proposals developed with Scratch Tactile are aligned with the 6 vectors raised in the new educational curriculum in Spain and Catalonia (2022): Competence learning Gender perspective Universality of the curriculum Quality of language education Democratic citizenship and global consciousness Emotional well-being Pedagogical pillars Scratch Tactile is based on the same philosophy of learning developed by Seymour Papert, Mitch Resnick, and Marina U. Bers. It is based on the 4 Ps of creative learning “Projects, Passion, Peers, and Play” and we also add the 5th P, "Purpose", promoting the creation of meaningful and playful projects linked with global awareness. With Scratch Tactile, learning is carried out taking into account the following 5 pedagogical pillars: Cognitive: Learn computational thinking, algorithm design, pattern recognition, decomposition, and logical thinking. Concentration, problem-solving and flexible thinking, learning to face complex tasks, and building effective strategies to identify solutions. Creative: Solving challenges openly, with multiple solutions, as well as creating new challenges that are open and adaptable to different environments, interests, and cultures. Developing ideas, expressing them, and transforming them into reality by creating associations, symbolizing, and representing ideas, and providing meaningful experiences to others. Emotional: Creating artistic projects, recognition of emotions. Understanding, managing, and expressing emotions by building self-awareness and managing impulses. Staying motivated and confident in the face of difficulties. Physical: Spatial orientation, laterality, fine motor skills. Understanding movement and space by practicing sensory-motor skills. Social: Collaboration, communication, and understanding of other people’s perspectives through the exchange of ideas, the negotiation of the rules, and the creation of empathy.

  • Guía de bloques | Scratch Tactile

    Components Block guide Inclusion Tips Block Guide Each program is associated with a character or object from your story. The program or code consists of a series of steps or instructions that explain the actions to be performed. The blocks "give life" to your characters! Let's discover the programming blocks! Triggering Blocks The event blocks begin to animate the character. They are always placed at the beginning of any program and are yellow. The kit contains six event blocks: Start with the green flag (x2) : It is the start of the most common program, when the green flag is touched all the sequences with a green flag begin. Starts on Tap : Start the program when you touch the character with your fingers. Starts on bump: The action starts when he collides with another character. Send message and Starts on message received : These blocks are used together and are very useful for synchronizing two characters (or programs) and making them act in coordination. The sequence after "Start on receiving message" will start when a program executes the "Send a message" block. Start with the green flag (x2) Starts on bump Start on Tap Start on message received Send message Move up (x3) Move down (x3) Move right (x4) Move left (x4) Turn right Turn left Sound blocks The sound block introduces music or sounds to your story or game. For example, you can ask your students to introduce a song to the activity to make it more fun. The kit contains a sound block. Motion blocks The blue blocks allow the character to be programmed to move around the board or stage. There are different movement blocks with arrows that point in different directions: up, down, right, left. The turn blocks will rotate the character's orientation without moving him from his square. The kit contains 16 movement blocks. Play a sound Say (x2) Look block These purple blocks allow you to introduce words, phrases or dialogues into the activity. You can do oral dialogues or write them on paper or post-it notes. Kit contains two look blocks . Control blocks Control blocks manage the flow of the program. The pair of blocks "Repeat" allows you to simplify the program and learn what is known as a "Loop". The sequence contained between the two blocks will be repeated the number of times you indicate using a counter or parameter. Repeat Change the background Repeat forever End Counters The counters or parameters allow us to simplify the program by making a block repeat the indicated number of times. Numbers are represented by raised dots, and have the value of the number of dots (like a dice). There are counters of 2, 3 and 4. Customizable blocks (x2) End blocks Red blocks are placed at the end of a program. The kit contains three completion blocks: Change the background : indicates that we must change the background of the stage to another to continue the story. The story continues on the new background with new green flag event or another event. Repeat forever : creates an indefinite loop of the entire sequence since its beginning . End: indicates the end of the story or game. Two Counter (x3) Three Counter (x2) Four Counter (x3) Customizable blocks Do you need one more block? Or do you want to invent a new action? The plain white blocks can be used as a wildcard to perform any action... or invent a new action! If you want, you can stick a piece of paper on top with a drawing... or use foam (like "eva foam" ) cropped to make a custom touch icon! Objects or obstacles To design your projects you can introduce obstacles along the way or add everyday objects that you have near you. Also, you can use the squares resulting from cutting the boards* as obstacles or objects to create games, mazes or stories and personalize them as you wish. *If you have made the boards by cutting a sheet of wood or other material.

  • INVENTA UNA HISTORIA | Scratch Tactile

    Activities Download Imagine a story 1 Draw the background of the story Make it tactile by adding textures 2 Place a character on the board 3 Code it Bring the character to life (you can make it move, talk...) use the blocks that you want 4 Add another character Program it 5 Change the background of the scene And continue the story 6

  • Didactic units | Scratch Tactile

    Activities Lesson plans What can you do? Resources Coming soon Coming soon Lesson plans Introduction All the activities proposed in this Scratch Jr. Tactile didactic unit are born from the magic of the story The Planet of Fire written by Martí Olivella. A book full of reality and metaphors that, although it seems to be written for children, makes both the youngest and the oldest reflect. Reading The Planet of Fire makes us reflect, challenges us and invites us to question ourselves in depth. The union of conscious reading, the inclusive approach, computational thinking and the SDGs (UN Sustainable Development Goals) that Scratch Jr. Tactile proposes, is a multidisciplinary proposal that can be easily incorporated into the educational practice of schools, institutes and other environments and that is aligned with the vectors proposed in the new educational curriculum. This proposal will allow students not only to develop the academic skills necessary to move in today's world, but will also help generate a culture of peace, solidarity, empathy and respect for others and the environment. In this Didactic Unit the SDGs are worked on: Planet: SDG 13: Climate Action SDG 15: Life on land ecosystems SDG 16: Peace, justice and strong institutions SDG 17: Partnership to achieve the goals Methodology All sessions follow the following steps in the didactic sequence: 0. Before you start explore Imagine Creates Play share reflect New Resume Vectors Introduction All the activities proposed in this teaching unit of Scratch Tactile are born from the magic of the story The Planet of Fire written by Martí Olivella. A book full of reality and metaphors that, although it seems to be written for children, makes both the youngest and the oldest think. Reading The Planet of Fire makes us reflect, challenges us, and invites us to deeply question ourselves. The union of conscious reading, the inclusive approach, computational thinking and the SDG (Sustainable Development Goals of the UN) that is proposed with Scratch Tactile, is a multidisciplinary proposal that can be easily incorporated into the educational practice of schools, institutes, and other environments and which aligns with the vectors proposed in the new educational curriculum. This proposal will allow students not only to develop the academic skills necessary to move in today's world but will also help to generate a culture of peace, solidarity, empathy, and respect for others and the environment. In this Lesson Plan we work on the following SDGs: Planet: SDG 13: Climate Action SDG 15: Life on Land SDG 16: Peace, Justice and Strong Institutions SDG 17: Partnership for the Goals Click to read online Teaching unit 1: The Red Planet Objectives With this unit, numerous topics of debate are intreduced that will allow students to reflect on the consequences that burning the forests would bring to people, animals, and the planet, also the benefits of the terrestrial ecosystem, and the importance of keeping the forests alive and healthy. On the other hand, the first concepts of computational thinking are introduced, such as algorithms, patterns, sequence, etc. And creativity is encouraged by proposing the use of recyclable material in the activities. Recommended ages: from 4 years old Approx time: 90 - 120 min Download Teaching unit 2: The Blue Planet Objectives This unit allows students to reflect on the consequences of war and violence, the migration of people and refugees, the importance of dialogue and respect for resolving conflicts, and the wonderful work to obtain peace that many organizations and millions of people do, big and small anonymous people all over the world. On the other hand, the first concepts of computational thinking are introduced, such as algorithms, patterns, sequence, etc. And creativity is encouraged by proposing the use of recyclable material in the activities. Recommended ages: from 7 years old Approx time: 90 - 120 min Download Teaching unit 3: The planet of fire in 3D Objectives With this unit, numerous topics of debate are opened that will allow students to reflect on the importance of preserving terrestrial ecosystems, non-violent actions, the consequences of war, work for peace, and how to contribute to our environment to fulfill the sustainable development goals. On the other hand, the first concepts of design and 3D printing with Tinkercad are introduced. Recommended ages: from 12 years old Approx time: 90 - 120 min Download

  • Foro | Scratch Tactile

    To test this feature, visit your live site. Categories All Posts My Posts Scratch Jr Tactile Forum Welcome to the forum of the community! Take a look around and join the discussions. Create new entry Forum guidelines subcategory-list-item.views subcategory-list-item.posts 1 Follow General discussions Forum rules and introduction of new members. subcategory-list-item.views subcategory-list-item.posts 0 Follow Introduce yourself! Welcome to the Scratch Jr Tactile Community! 🚀✨ subcategory-list-item.views subcategory-list-item.posts 1 Follow Inclusion and accessibility We talk about experiences and best practices in inclusion and accessibility. Take a look and join the conversations. subcategory-list-item.views subcategory-list-item.posts 0 Follow Design area Share your designs and ideas here! subcategory-list-item.views subcategory-list-item.posts 0 Follow Blocks and boards subcategory-list-item.views subcategory-list-item.posts 0 Follow Characters subcategory-list-item.views subcategory-list-item.posts 0 Follow Backgrounds Share background ideas for new scenarios and projects. subcategory-list-item.views subcategory-list-item.posts 0 Follow Projects and Lesson plans subcategory-list-item.views subcategory-list-item.posts 0 Follow Questions and answers Here is the perfect place to discuss, ask questions and share your concerns. subcategory-list-item.views subcategory-list-item.posts 1 Follow Any doubts about 2D design? subcategory-list-item.views subcategory-list-item.posts 0 Follow Any doubts about 3D design? subcategory-list-item.views subcategory-list-item.posts 1 Follow New features Discussion and proposals for new features, we want to hear from you! subcategory-list-item.views subcategory-list-item.posts 0 Follow Forum - Frameless

  • FAQ | Scratch Tactile

    What is? Pedagogical Pillars FAQ Frequently Asked Questions Who finances Scratch Tactile? Scratch Tactile has been funded by the non-profit organization Sistema THEAD, the non-profit organization Scratch Foundation , and Barcelona City Council . Other supports have been the Generalitat of Catalonia, CRE ONCE Barcelona, CIM-UPC and more. Scratch Tactile has received support and help from many people and entities, and is currently growing. We encourage you to collaborate with the project to contribute to quality education and leave no one behind. For what age is Scratch Tactile recommended? Scratch Tactile is ideal for students from 4 to 8 years old and also for students with various disabilities of any age. Students aged 10+ can design new 3D models, backgrounds and activities and can and manufacture it using digital manufacturing technologies. Scratch Tactile elements contain small parts that can be swallowed or inhaled, so its use is not recommended for children under 3 years of age. Can I download the designs and sell the kit? Scratch Tactile has been created by the design team of the non-profit organization Sistema THEAD, SCCL, and is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. You can use, modify or adapt the teaching materials and designs, but always properly citing their original authorship (ScratchTactile.org and THEAD System) and without commercial purposes. If in doubt, contact us . Some elements, such as programming blocks that are based on ScratchJr blocks, and basic boards, are under the CC-SA license. If in doubt, contact us. Can I use the cat or the Scratch logo? The Scratch and ScratchJr cat and logo are licensed by the Scratch Foundation which you can check out here . You may use the 'Scratch Tactile' logo to identify the resource or disseminate and reference it, but not to make any use that suggests misappropriation. Does the Scratch Tactile website meet accessibility criteria? We continuously work towards the accessibility of both the web and the teaching materials, which are designed to be read with a web reader. This website is recently created and in the coming months we will be working to improve accessibility measures, since it is a great priority for us to reach everyone and leave no one behind. If I can't or don't want to make the Scratch Tactile, can I buy it? We encourage the entire educational community and families to make their own kit in a nearby maker space or by asking nearby hobby maker people for help. One of the goals of Scratch Tactile is to build a community and network of solidarity and mutual support. Items have been designed to be simple to modify and craft with various technologies so you can use the one you have most available to you. Let us know how we can best support you so you can make your own kit. Even so, many people write to us because they want to buy the kit. If you do not have the possibility of manufacturing it, you will be able to obtain it and support the project through a crowdfunding campaign that will take place soon. Subscribe or contact us for more information. Can I present Scratch Tactile at a conference? Please feel free to create presentations about Scratch Tactile and share them with educators or other groups.

  • About | Scratch Tactile

    About Pedagogical Pillars FAQ Prensa About Scratch Jr Tactile NEW! Download the June 2024 report What is Scratch Tactile? Scratch Tactile is a kit based on the designs and creative philosophy of ScratchJr, the version of Scratch for the little ones. Thanks to them, students will be able to play and learn, or learn by playing while developing in an inclusive way the skills that are very necessary for today's society, such as digital skills, critical thinking, problem solving and teamwork (competences of the 21st century). The idea... why tactile? Technology has transformed our society. In every area of work, from science, medicine, and art to most daily actions such as shopping, transactions, and traveling, technology is incorporated. To become informed and empowered citizens, the next generation of students must understand the digital world where they live. Therefore computational thinking has been called the '21st-century skill set' and is important for everyone to learn, EVERYONE without exception. For this reason, we have created Scratch Jr tactile, a tangible educational material that brings creative programming and computational thinking closer to ALL children, regardless of their different abilities and economic conditions. Who created Scratch Tactile? "Scratch Tactile" has been created by Sistema THEAD, SCCL, in collaboration with the Scratch Foundation and numerous people who have contributed to the project in various ways. We sincerely appreciate your invaluable contribution. Jepi Humet (Tactilens), Blai Collado (Tandem Social), Rubén Saguar, Mary Cazorla, Ester Romero, Coral (Ateneu de Fabricació Digital Les Corts - Ajuntament de Barcelona), Tracy Tang, Jacy Edelman, Elaine Atherton (for their support through from the Scratch Foundation's SEC program), Mitch Resnick and Shawna Young and the entire Scratch Foundation and MIT team to create Scratch. Marina Bers, Mitch Resnick and the team from the TUFTS University for creating Scratch Jr, Pau Nin, Andrés García and Esther Gibert (ScratchEd Meetup Barcelona), Maria Teresa Corbella, the team and the children from the CREDV-CRE of Barcelona ( ONCE), Gemma Rodríguez (Salesianes Sarrià), Susana Tuset (Sagrat Cor Sarrià i Escola NADÍS d'educació especial), David Hispano (Fundació Collserola), Daniel Cruz (MADE Makerspace Barcelona, Tangencial), Oriol Blas (Fab Casa del Mig, Barcelona), José García (CitiLab Cornellà), Matheus Provinciali (StartUB - Universitat de Barcelona), Eduard Muntaner (UdiGitalEdu - Universitat de Girona), Eva Díaz and Cristina (STEM Women Congress), Estela Sánchez (Dicomol), Berta Cruces and Claudia Olvera (La Salle URL Tec hnova), Daniel Gómez, Joaquim Fonoll acte.cat, Marc Bassó (CIM-UPC, XAF), Carmen Ramírez , Lionel Bergeron (NYC public schools) , Elisabet Úbeda, Gamaliel Benítez and the following organizations: Who supports Scratch Tactile? ¿Quién ayudó con la traducción? ¡Queremos dar las gracias a nuestro increíble equipo de traductores! Gracias a su esfuerzo, Scratch Tactile está disponible en muchos idiomas. Español / Catalán / Inglés / Alemán: Equipo de Scratch Tactile Polaco: Krzysztof J. Griego: Dr. Stamatios Papadakis Rumano: Ana Stamatescu Pronto añadiremos más idiomas, como el portugués. ¡Nos emociona que Scratch Tactile llegue a aún más personas!

  • VAMOS A DIBUJAR PROGRAMANDO | Scratch Tactile

    Activities ACTIVITY 3.1: Let's draw letters Download 1 Choose a letter of the alphabet or braille letter Place a blank sheet of paper as the background 2 Take a pen or marker and place it on a square 3 4 Create the code that moves the hand to draw the letter on the paper Ask a partner to follow the instructions 5 6 For the braille letters, try using objects such as stones, chickpeas, or stickers. ACTIVITY 3.2: Draw a funny picture Download 1 Turn movement blocks and counters face down (or in a bag) Take a pen or marker and place it in a central square 2 Randomly take a movement block and a counter 3 4 Paint with the marker while moving it as indicated by the blocks 5 Repeat steps 3 and 4 several times. What have you drawn? Surprise! Share it with your colleagues 6 What happens if you try to change color every time? Can you think of variants of this activity? Try them and explain them to your classmates ACTIVITY 3.3: Drawing with loops Download 1 Take a pen or marker and place it in a central square Create a program with arrows to create a simple geometric shape or pattern 2 Try adding these blocks to repeat all or part of the program and see what happens 3 4 Ask your classmates to draw your program Try to change col or in each repetition 5 What have you been able to create using loops? Wonderful! 6 You can use the customizable blocks to invent a function, like drawing something in the square. Can you think of variants of this activity? Try them out with your classmates.

  • Dona y traduce | Scratch Tactile

    Make a donation Scratch Jr Tactile It is a reality thanks to the support of our donors. Since December 2022, 50 schools, libraries, special education schools and other educational organizations have received the Scratch Jr Tactile for free. Yes If you want to help schools with students with disabilities, highly complex or with few resources receive free Scratch Jr Tactile kits, we invite you to support the project. Your support will help us provide children around the world with opportunities to imagine, create, share and develop the skills that will improve their lives in the future. We welcome donations of all sizes, large and small. You can support Scratch Jr Tactile by making a donation here . You can also contact us here . Help us translate Announcing the Scratch Jr Tactile Translators Program! 🌍 We are thrilled to announce the launch of our Scratch Jr Tactile Translators Program , an initiative aimed at making Scratch Jr Tactile accessible in even more languages. We're calling on passionate volunteers to join us in this mission and help reach more children worldwide. German and Portuguese are already in the making! What You Need to Know New Feature: The “Scratch Jr Tactile Translators Program Guide” is available for interested parties. Contact us to get full access. You will then receive a special document with helpful tips and instructions you need to become a translator. Get Involved: Volunteers can contact us directly via email at translate@scratchjrtactile.org or fill out our contact form (below). Support and Resources: We'll provide comprehensive support and resources, including Zoom meetings for deeper collaboration and guidance. Recognition: Translators will receive a special badge to showcase their contribution to this global community. Contact Form Let's work together to bring Scratch Jr Tactile to even more learners around the world! 🌐 Feel free to share and spread the word! Contact us First name* Last name E-mail* Write a message Submit

  • UTILIZA EL CUERPO PARA REPRESENTAR UN CU | Scratch Tactile

    Activities ACTIVITY 4: Use the body to act out a story Download 1 Choose a story you like Dress up to represent a character from the story 2 Make a grid on the floor with masking tape or using the tiles 3 4 Instead of coding a character on the board, code a classmate! What other ideas can you think of! 5 6 An idea: you can make a giant board game (where the pieces are people), or make your partner interact with objects in the classroom... Ideas

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