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Activity 2
Everyday objects
1
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Look for natural or everyday objects that you have nearby
(in the courtyard, in class)
2
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Place them on the board
3
Place a character and program it to go to an object
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4
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Invent one
history with this object
5
Program the character again to go to another object and continue the story
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6
Variant
You can do this activity in another language, so you will learn new vocabulary and how to tell a story in a language other than your own.
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