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Activity 2

Everyday objects

1

Look for natural or everyday objects that you have nearby
(in the courtyard, in class)

2

Place them on the board

3

Place a character and program it to go to an object

4

Invent one
history with this object

5

Program the character again to go to another object and continue the story

6

Variant

You can do this activity in another language, so you will learn new vocabulary and how to tell a story in a language other than your own.

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